Easter Eggs

Easter Eggs in The Minish Cap & Four Swords & Four Swords Adventure – DPadGamer

It’s another combo video! Here are Easter Eggs in The Minish Cap, Four Swords, and Four Swords Adventure! Enjoy these hopefully interesting Legend of Zelda Easter Eggs!

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Easter Eggs in A Link To The Past:

Easter Eggs in Skyward Sword:

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Like most other titles in the series, The Minish Cap features the fully explorable land of Hyrule, although it can be viewed from the eyes of a human or the eyes of a Picori, a race of tiny people and an alternate form that Link can transform into. The game is part of the Four Swords series and features Vaati as the game’s main villain. However, unlike the multiplayer focus of the other games in the series, The Minish Cap retains the original form of exploration and dungeons as seen in A Link to the Past and the Oracle series, as well as returning characters and game mechanics such as Malon and the Spin Attack. New features include fusing Kinstones and shrinking to the size of a Minish.

The Legend of Zelda: Four Swords is a fairly short multiplayer game released alongside A Link to the Past for the Game Boy Advance, as A Link to the Past & Four Swords. It was the first multiplayer The Legend of Zelda game to be released, requiring two to four Game Boy Advance systems with a copy of the game to be linked up. It is the first in the Four Swords series. The game introduced Vaati as a new main boss for the franchise. By 2004, A Link to the Past & Four Swords had sold 1.89 million copies worldwide.

The Legend of Zelda: Four Swords Adventures is the eleventh installment of the Zelda series. It incorporates a graphical style that combines Four Swords and A Link to the Past. It is the only console Zelda title to date to incorporate multiplayer elements into its main campaign. Because of its single player elements, Four Swords Adventures is also the first game in the series to allow a single player to control more than one Link at once, and it utilizes various methods to allow the player to make use of the four Links, such as formations. Also, it is the only title to break locations and temples up into succinct, separate stages and levels which can be replayed even after beating them once. The game itself, though an innovation in Zelda gameplay, is heavily inspired by the music, graphics, and locations of A Link to the Past.

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